Journal Entry 4
Date:
16.5.2023
Activity:
- Added enemies
- Combat
-Worked on animations & learning blendtrees
- Made cone vision and made enemies only visible inside
Notes:
I made it more of a dungeon. During my sickness i got inspired and added cone vision. Hard part was making enemies only visible inside of it. I wanted to make it that you can see also only parts of them. But i could not figure it out i even tried to thinker with render pipelines but i failed. On the other hand I'm rather proud of figuring out how to convert mesh to polygonCollider2D. Also i had a problem with building my project and i lost a lot of time there because i hade accidently imported library System.Windows.UIElements and it was clashing with unity
(i sometimes love and sometimes hate intellisense).
Invested hours:
enemies (choping sprites) - 30 min
movent of enemies - 10 min
combat + animations for combat - 1h
animation of player walking + chopping sprites + figuring out blend trees - 1h
cone vision (basic mesh that follows player) - 1:15h
converting mesh to polygonCollider2D - 45 min
making enemies visible in a cone - 30min
problems with building my project - 1h ....
Files
Get Project C
Project C
Status | Released |
Author | Pavol Rajczy |
More posts
- Journal Entry 5May 22, 2023
- Journal Entry 4.1May 17, 2023
- Journal Entry 3May 12, 2023
- Journal Entry 2May 02, 2023
- Journal Entry 1May 02, 2023
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